![]() ![]() A ufw-before-input -m conntrack -ctstate INVALID -j ufw-logging-deny # drop INVALID packets (logs these in loglevel medium and higher) A ufw-before-input -p tcp -dport 443 -j ACCEPT #TJA Stops ufw.log filling with 443 notices despite port 8080 being 'allowed' A ufw-before-forward -m conntrack -ctstate RELATED,ESTABLISHED -j ACCEPT ![]() A ufw-before-output -m conntrack -ctstate RELATED,ESTABLISHED -j ACCEPT A ufw-before-input -m conntrack -ctstate RELATED,ESTABLISHED -j ACCEPT Then searching on the web you will maybe find this link about the different ways ports are managed.Īnd at the end, the solution seems to be to define the parameters for port 443 not as mentionned in the firewall parameters but updating filesīles # quickly process packets for which we already have a connection journalctl | grep -i 'ufw block'Īnd i see that my port 443 is planting a problem. So let’s look at the log to see what is not working fine when activating ufw firewall the normal way and leading to a stuck avatar and an inconstant 3D display. moreover nothing is done to make it simple as you need to do it by yourself. … and there are good chances that Second Life doesnt work as the Linux kernel doesn’t work like Windows etc. You follow the explanations from the Second Life firewalls page It's as if the official viewer was designed to frustrate noobs and drive them away.As it seems that setting up a firewalll brings many questions, especially while using games or on Linus Tricks, let"s look at one of the oldest Metaverse ancestors : Second life and using UFW to setup the firewall.ĪSUS Notebook TUF 15 / 32 GB RAM / NVIDIA 3070 8GB VRAM / NVME 1 TB My absolutely highest recommendation: Download them all, try them out, keep what works best for you, uninstall the rest - always keep the Official LL viewer installed if you go with a third-party viewer - best for any troubleshooting problems: if it works on LL viewer then your other viewer is borked, if it's broken on LL viewer, then it's your entire computer or SL that is borked.Ī lot of long time SL users will say that SL 1.2x was the best LL viewer ever and that when SL 2.0 came out LL totally messed it up big time, and never recovered. I tried it and didn't care for it, but its power was not lost on me. "SL Photographers") - but it requires major relearning of the interface or a lot of time "customizing" it to be "normal". The big "wow" right now, but those evangelizing it, is this Black Dragon viewer - what Firestorm is for creators, Black Dragon apparently is for Snapshotters (A.K.A. Then, in my estimation, you have the Firestorm-level of features, must-have if you're a builder or creator - also the most popular because it's so old and still continually developed. Catznip would be the next most "feature-rich" - its big claim to fame is the way it allows you to manage your inventory and keep it that way, and the next update (Animesh and Bakes on Mesh) is expected presently.Kokua is probably the closest to the Official viewer in terms of features and performance, albeit with RLV support.Then it's a grab-bag:įirestorm is the most feature-rich, but also a bit bloated with features most casual users never use (and crash-prone if your computer isn t up-to-snuff). The best is the official Second Life viewer from Linden Lab. Great, so my question is since I haven't used windows in so long, what is the best viewer for sl for windows as far as running the game smoothly and good graphics? I just got a new windows laptop for Christmas, used to go on sl with a mac but I have the sl viewer like I had on my MacBook and the graphics don't seem that ![]()
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